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Posted May 3, 2026

3D Character & Creature Artist - Remote - Revenue Share

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3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide. We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models. You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you! OUR VALUES • We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. • We question the status quo and do not accept yesterday's answers to tomorrow's challenges. • We follow our moral compass; our values guide our decisions. • We surround ourselves with people who believe in our mission. • We fail, learn, and grow, contributing to the collective wisdom of our profession. WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours. COMPENSATION • Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance. • Department Allocation: Your share will be based on your contribution within the marketing department. • Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis. Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success. REQUIREMENTS • 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. • Experience with Photoshop and texturing tools like Substance or Quixel. • Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use. • Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. • Attention to detail, quality, and art; good file management and communication skills. • English proficiency; self-motivated with the ability to work iteratively within a small team. • Relevant degree or professional experience, with a portfolio demonstrating previous work. • Experience with Unreal or Unity game engines is preferred. RESPONSIBILITIES • Create optimized low-poly and high-poly 3D models for production. • Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. • Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. • Research and assist with PBR textures and materials, and document solutions. • Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets. • Work on 3D solid modeling, design theory, and game design principles. • Communicate effectively, prioritize workloads, and work independently when needed. We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews. Additional Details • Seniority level: Entry level • Employment type: Part-time • Job function: Design, Art/Creative, IT • Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x. Get notified about new Character Artist jobs in San Jose, CA J-18808-Ljbffr
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