Key Responsibilities
• Create high-quality 3D models and stylized assets based on project briefs.
• Develop assets across styles such as low-poly, voxel, and material-driven aesthetics.
• Simulate and replicate handcrafted textures including clay, fabric, paper, and textiles.
• Ensure accuracy in geometry, topology, lighting, shading, and rendering.
• Produce multiple variations while maintaining consistency in style and quality. Optimize models and assets for intended use (render, real-time, or production pipelines).
• Document workflows, processes, and asset metadata clearly. Collaborate with cross-functional teams and incorporate feedback efficiently.
Style Expertise
• Stylized 3D Rendering & Digital Art
• Low Poly & 3D Character / Design
• Voxel & Pixel Art
• Claymation & Clay-style
• Rendering Textile-Based Styles (Knit, Crochet, Felt, Plush)
• Paper Craft Styles (Paper Art, Origami, Quilling)
Tools & Software
• Blender
• Cinema 4D
• Autodesk Maya
• ZBrush
• Substance Painter
• MagicaVoxel
• Adobe Creative Suite
Requirements
• Minimum 8+ years of professional experience as a 3D Artist or in a similar role.
• Strong portfolio showcasing stylized 3D work and material exploration.
• Solid understanding of 3D modeling, topology, lighting, shading, and rendering.
• Ability to replicate real-world materials and handcrafted textures convincingly.
• Strong sense of form, silhouette, and visual storytelling.
• Familiarity with non-photorealistic rendering (NPR) workflows.
• Good written and verbal communication skills.
• High attention to detail and strong time management.
Benefits
• Opportunity to work on cutting-edge AI projects.
• Competitive compensation.
• Flexible working hours and remote work environment.
Application Process
• Shortlisted candidates will complete an assessment.
• Once the assessment is cleared, candidates can start.